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Civilization vi ps5
Civilization vi ps5











civilization vi ps5

These spawn problems get even worse if there are a lot of city-states, because many of them are also very close to players' starting positions. Germany, France, the Netherlands, and the Gauls (and England and Scotland just across the channel).Many civs spawn right next to each other, which can cause some problems with settling cities and potential conquest early on. If Australia could expand towards Papua New Guinea or even the southern tip of Africa, it can build a reasonably large empire. However, Australia is a vast and resourceful island, allowing the placement of at least 5 tall cities and possessing all strategic resources on the island, mitigating this disadvantage. While they can traverse the entire world with a single naval unit without Cartography, they simply lack any means of expanding beyond a few cities until the late game, especially if Indonesia is in the game. This provides opportunities for early conquest, such as capturing the very first Settler of France or the Netherlands on Turn 1 as Germany.Įngland, Japan, and Scotland are all at a massive disadvantage, as they are stuck on their own tiny islands until they research Shipbuilding.Īustralia spawns alone on their island covered in desert, making growth hard and forcing a beeline towards Petra and/or Outback Stations. There is often little space between the starting locations of European civilizations. India spawns next to Mount Everest, which allows them to get an early Pantheon and quickly spread their religion.

civilization vi ps5

The start position of the Māori allows them to potentially colonize all of the Americas without resistance, as there are many European civilizations compared to American ones.Īrabia starts right at the Suez, allowing them to quickly earn the Inspiration for Foreign Trade and get into quick contact with other civilizations, while also locking off Africa until other civs discover Shipbuilding. They also start near the Galápagos Islands, which provide massive amounts of Science. This allows them to reap massive amounts of Food and Culture in the early game, which plays well into their preference for a Cultural Victory. The most advantageous start position is that of Brazil, which spawns right next to the Pantanal. For example, Japan will start on the Japanese archipelago's main island, while Sumeria will spawn in the present day country of Iraq. However, unlike the Earth map, the True Start Location Earth map spawns civilizations on the map in their respective locations in the real world. Natural wonders can also be found in their real-life locations. Like the Earth map, the True Start Location Earth map replicates the geographical features of the Earth, and its resource locations. On the other hand, starting on the island of Australia is less than optimal, since a small island limits early game expansion. With a large amount of rainforests, mountains, and resources, it will allow you to quickly expand. However, there are optimal starting locations, such as South America. Therefore, the starting location for each civilization will be different every time a new game is created. The Earth map randomly selects starting locations. Natural wonders, such as the Galápagos Islands and Pantanal, can be found in their real-life locations. The Earth map replicates the geographical features of the Earth and its resources.













Civilization vi ps5